Kyle Pearce on Gamifying Assessment Recording

Kyle Pearce has taken up the ideas from Jon Orr and Alice Keeler and added his own experiments …

I’ve shared some of the ways in which I’ve attempted to move towards assessing students based on learning goals (aka standards based grading) like some of the other folks in my district, but I’ve found that sharing one big public Google Sheet with students hasn’t inspired those who need it most to address the learning goals they are struggling with. For some time, I have thought about using cell referencing to create a personalized sheet for each student, but had no new ideas to really inspire making the change.

Jon’s spin-off of Alice’s gamification approach to assessment still focused on students being graded on individual learning goals, but the part that I really liked was the idea that students are to focus on consistently showing a deep understanding to earn 4-stars (level 4) in order to master the concept and earn a badge.

You can read the whole post here => http://bit.ly/1vx4ykD

Gaming advances as a learning tool

This article from America gives teachers ideas on how to capture the interest of
‘digital natives’ by using games in the classroom.

Read on …